Panel from “Traitors to the Earth”, Captain Science #1, November 150; pencils by Gustav Schrotter, edited by Adolphe Barreaux. Public domain.
Panel from “Traitors to the Earth”, Captain Science #1, November 150; pencils by Gustav Schrotter, edited by Adolphe Barreaux. Public domain.

We had the inaugural meeting of the City HCID Comics, Games & Media Research Group this week!

The Comics, Games & Media Research Group is dedicated to exploring the interconnections between interaction design and narrative media.

The Group’s membership is comprised by academic staff and research students at the Centre for Human-Computer Interaction Design and the City Interaction Lab at City, University of London.

The group is particularly interested in narrative and speculative design activities that employ a variety of comics, games and related media as components of interaction design thinking.

The first session of the Comics, Games & Media Research Group took place on Wednesday 20th November 2019.

I have set up a blog for the group and made a first post to document our first meeting. More updates lined up.

I have copied and pasted the text of our first post below.

Launching the City HCID Comics, Games & Media Research Group

Photo of the inaugural meeting table on 2019-11-20 at 15.15.41

On Wednesday 20th November 2020 we held the inaugural meeting of the Comics, Games & Media Research Group at the Centre for Human-Computer Interaction Design at City, University of London.

This is a busy time of the academic year and we had a quorum of 6 members of HCID, with the membership still being dynamic and open. We took the opportunity to discuss our expectations for the group, our respective backgrounds and interests in the domains relevant to the group and discussed the next steps.

The launching of this group follows the beginning of the AHRC Collaborative Doctoral Project in partnership with the British Library, “UK Digital Comics: from creation to consumption” last month (there will be updates about that on this site soon).

Founded by Ernesto Priego and Stuart Scott, the Group is particularly interested in narrative and speculative design activities that employ a variety of comics, games and related media as components of interaction design thinking. (There will also be updates about that!)

The Group has clear objectives of research grant capture, developing scholarly outputs, and organising and hosting academic and enterprise events.

Stay tuned, for there will hopefully be more news soon.