Curating the Digital Reading Network Blog

The Max Fleischer Studios in 1935, where Jack Kirby started his career (Evanier 2008)
The Max Fleischer Studios in 1935, where Jack Kirby started his career (Evanier 2008)

This month I will be participating as a “curator” of the Digital Reading Network’s blog by posting some brief articles around the general topic of “digital comics”.

As explained on their ‘About’ page, “The Digital Reading Network brings together academics, practitioners, stakeholders and ordinary readers to explore the impact of digitisation on readers and reading, with a focus on the reading of literary texts.” It is funded by the UK’s AHRC within the Digital Transformations theme.

It is my intention to use this month’s topic to post on different online platforms that will link back to the Digital Reading Network blog, and hence try to expand the “network” part of the project by linking back to this blog and reciprocally to link to the other resources. I will in fact be “reblogging” myself there (or over there?) and as such also attempt to play critically on the notion of “original publication” on line.

Instead of starting directly addressing “digital comics” as such, I have taken a look at the assembly-line like conditions of production of American comic books before computers became the norm.

Graphixia is a collaborative comics blog published weekly on Tuesdays. Today it was my turn at Graphixia so I published a post titled “Comic Books: Art Made in the Assembly Line”.

At The New Everyday: The Multimodality of Comics in Everyday Life

the new everyday a media commons project  logo

I am very happy to announce the publication of a new cluster at MediaCommons’ The New Everyday:

The Multimodality of Comics in Everyday Life” edited and curated by David N. Wright and myself.

The New Everyday is a MediaCommons Project, powered by New York University’s Digital Library Technology Services.

This is a collection of short articles exploring how comics infiltrate everyday cultural representations in ways that go beyond extensions of the printed page.

Architecture, design, sex, web browsers, current politics, celebrity magazines, fandom, cities and advertising: the articles in this cluster explore just a few examples of comics not as a fixed paradigm, but as multimodality itself.

As an international, multidisciplinary, collaborative online project, featuring a diverse range of scholarly timbre, this cluster is an experiment in online comics scholarship that offers a different kind of output than what might normally be expected from journal articles.

If comics are to move off the page, then this cluster actively resists such associations as it strives for a kind of liminal, fragmentary scholarship that suggests offerings in search of responses.


*Ernesto Priego and David N. Wright, Introduction: The Multimodality of Comics in Everyday Life

*Damon Herd, It’s All Comics: How Comics Scholars View The World

*Nicole Pacas, Comics—They’re just like Us!: The Yellow Kid and Celebrity Gossip Magazines

*Ludovica Price, Fan Comics: Comics as Fan Sense-Making in the Everyday

*Brenna Clarke Gray, What We (don’t) Talk about When We Talk about Sex

*Peter Wilkins, Life on the Grid: Comics and the Everyday

*Harriet Kennedy, Superheroes and Referendums in Quebec and Scotland

*Ernesto Priego, Popping Up: Cities and Comics as Common Place 

*David N. Wright, Comics are the New Everyday Aesthetic and Socio-Cultural Paradigm

The cluster  licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

With many thanks to all the contributors and Shannon Mattern at School of Media Studies, The New School, and Mark Reilly at New York University.