“Textal is a free smartphone app, currently available on iOS, that allows you to analyze websites, tweet streams, and documents, as you explore the relationships between words in the text via an intuitive word cloud interface. You can generate graphs and statics, as well as share the data and visualizations in any way you like. Textal is a fun and useful tool for research and play.”
It was developed by Melissa Terras, Steven Gray and Rudolf Ammann, from the University College London Centre for Digital Humanities.
I did the Spanish translation of the app’s functions, commands and messages; (¡si encuentran errores por favor díganme!). Translating software ‘manually’ (that is, without translation software) is always complicated, not least because some terms that have been accepted in English do not really exist yet in Spanish, or sound odd, or are simply left in Enlgish. Hopefully the Spanish in the app reads well to Spanish-speaking users.
Adeline Koh has written a cool “first look” at Textal for ProfHacker at the Chronicle of Higher Education, here.
If you have an iOS device, give Textal a go!
Simon Mahony has kindly invited me to be a guest speaker on Monday 15th October 2012 at the Electronic Publishing module he teaches at University College London (UCL). Simon is a Teaching Fellow in Digital Humanities at the Centre for Digital Humanities and is the Programme Director for the MA/MSc Digital Humanities.
I will be talking about various issues surrounding comics digitisation, encoding, archiving and electronic publishing. The main reading I suggested is
Walsh, J.A. (2012) “Comic Book Markup Language: An Introduction and Rationale”. DH Quarterly, Volume 6, Number 1. <http://digitalhumanities.org/dhq/vol/6/1/000117/000117.html/>.
Students might also want to read my post “Surface is Profound: Notes on Comic Book Matter(s)”
There are other texts that would help students prepare for this session. A complete bibliography will be available on the module’s web page.
The day will also include a hands-on session where we will be working directly with some comics. No familiarity with XML will be needed at this stage. We will be thinking through the physical characteristics of the publications and the layout/design of the pages, recognising essential elements of comic book textuality as present in specific examples.
One of the objectives will be to make students aware of the practical implications of thinking analytically about content/format.
I’d like to thank Simon Mahony and UCLDIS/DH for this kind invitation. Looking forward to it!